No Piracy.

We do not condone piracy of any kind. Asking for, providing or discussing illegal download links is not allowed in our communities.

Purchasing legitimate game copies, through the PlayStation Store or through acquiring game discs, and using those copies with RPCS3 is the best way to ensure you will have a clean copy that will work with the emulator. You can use your legal copies with RPCS3 by following the instructions in our Quickstart guide.

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The Project

RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS and FreeBSD. The purpose of the project is to completely and accurately emulate the Sony PlayStation 3 Computer Entertainment System in its entirety with the power of open-source community and reverse engineering.

Our goal is to preserve the legacy of the PlayStation 3 hardware and its vast library by bringing it and its exclusives to the PC platform. We want to achieve this by targeting and supporting multiple operating systems as well as being compatible with a wide range of computer hardware with realistic requirements.

The History (2011 — Present)

The project was founded by programmers DH and Hykem in May of 2011. RPCS3 was first hosted on Google Code and was eventually migrated to GitHub later on in its development. The emulator's first successful game boot were primarily composed of smaller homebrew projects and focused hardware tests.

The emulator was later publicly released in June of 2012 and gained substantial attention from both the open-source community and PlayStation enthusiasts alike. Today, RPCS3 is co-developed by two new lead developers, EladAsh and kd-11 in tandem with an amazing team of GitHub contributors.

The People

The project is currently maintained and organized by a unique cast of characters, all with meaningful roles to contribute to different aspects of the project. Whether it's working on the emulator directly, coordinating community efforts or even keeping this very website current, everyone plays a role that adds to the bigger picture.

Internal team members aren't the only contributors. A lot of the progress made in making PlayStation 3 emulation possible on PC is thanks to the many developers we've received contributions from in our GitHub community. While many developers do come and go, we do welcome anyone and everyone who is interested in improving the codebase.

Current Developers

A list of our developers who are working full-time and part-time on the project.

2017
elad335 Lead Core Developer
Ever since elad335 started contributing in November of 2017, he's been constantly pushing improvements to every part of the emulator as well as improving his own skills exponentially. Thanks to his work, a large number of games have become compatible with the PPU and SPU LLVM recompilers, performance on non-TSX CPUs has drastically improved and his lv2 & MFC related contributions largely increased game stability.

elad335 is most known for his work in implementing save-states as well as fixing countless RSX mishaps, moving a significant amount of games from loadable/menu to in-game/playable with the most notable cases being Naughty Dog titles and figuring out the last issues that prevented Metal Gear Solid 4 from properly booting.
Computer Specifications (2026)
Desktop
Intel Core i7-14700K (5.6GHz)
NVIDIA RTX 4070 SUPER
32GB RAM
Windows 11
Social Links
2016
kd-11 Lead Graphics Developer
kd-11 joined RPCS3 in early 2016 as a developer. He is a veteran in graphics various shenanigans and is currently the lead graphics developer for RPCS3, notably responsible for writing most of the GPU-related code present in the emulator today, and porting RPCS3 to arm64 platforms. kd-11 is constantly improving the emulator, mainly its graphical back-end parts and greatly enjoys doings so.
Computer Specifications (2026)
Desktop
AMD Ryzen 9 5900X (4.6GHz)
Radeon RX 7900 GRE
NVIDIA RTX 3050
64GB DDR4 (3200MT/s)
Linux (Arch)
Social Links
2016
Ani Project Developer Project Manager
Ani joined the project in 2016, initially as a forum moderator and helper for the old RPCS3 Forums. He currently serves RPCS3 as a Developer, mostly on the Web side, having developed all of RPCS3's Web Backend, notably the Compatibility List, the Builds Page, and all the APIs used by the emulator for compatibility data, emulator updates, game patches and automatic settings. He is also responsible for managing RPCS3's hosting infrastructure for all the online services that RPCS3 runs, including the Forums, Wiki, Blog, Git Archive, and others. Occasionally submits fixes to the emulator as well and helps with debugging.

Ani also is RPCS3's Social Media Manager, responsible for managing and moderating the Discord, the Forums, RPCS3's X account, and the subreddit. He also contributed to writing blog posts, including the progress reports and the older, manually written full version changelogs.
Computer Specifications (2026)
Desktop
AMD Ryzen 7 9800X3D (5.2GHz)
Radeon RX 7900 XTX
32GB DDR5 (6000MT/s)
Linux (Arch)
Laptop
AMD Ryzen 9 5900HX (4.4GHz)
Radeon RX 6700M
16GB DDR4 (3200MT/s)
Linux (Arch)
Steam Deck
AMD Van Gogh APU
16GB LPDDR5 (5500MT/s)
Linux (SteamOS)
Social Links
2017
DAGINATSUKO Web Developer Graphic and Brand Designer
DAGINATSUKO joined RPCS3 in early 2017 as the web developer and graphic designer. They are in charge of the project's overall branding and presentation on the world wide web. Following the website's initial launch, they have further developed and maintained it with annual updates, up-to-the-minute fixes and additions out of pure passion and devotion to the project.
Computer Specifications (2026)
Desktop (ATX)
AMD Ryzen 9 9950X3D (5.8GHz)
NVIDIA RTX 5090 FE
64GB DDR5 (8000MT/s C30)
Windows 11
Desktop (ITX)
AMD Ryzen 9 9950X3D (5.5GHz)
NVIDIA RTX 4090 FE
32GB DDR5 (8000MT/s C32)
Windows 11
Server (E-ATX)
Intel Core Ultra 9 285K (5.6GHz)
NVIDIA RTX 3090 FE
128GB DDR5 (7600MT/s C36)
Windows Server
Social Links
2017
Megamouse Project Developer UI Developer
Megamouse joined the team in 2017 and has been instrumental in developing and maintaining RPCS3's Qt user interface. He works extensively on all aspects of the cross-platform Qt UI, ensuring a consistent and unified experience across different operating systems. His contributions have been crucial in making RPCS3 accessible and user-friendly for players on Windows, Linux, and macOS alike.
Computer Specifications (2021)
Desktop
Intel Core i7-10700K (4.8GHz)
NVIDIA RTX 3070
32GB DDR4 (3600MT/s)
Windows 11
Social Links
2017
GalCiv Project Developer Network Developer
GalCiv joined the team in 2017 and leads the development of RPCS3's online play system, RPCN. He works extensively on the networking infrastructure, including account creation and the security systems that protect user data. His expertise ensures that players can safely connect and enjoy online multiplayer experiences. Beyond networking, GalCiv has also contributed to various other core parts of the emulator throughout his time with the project.
Computer Specifications (2026)
Desktop
Intel Core i9-13900K (5.5GHz)
NVIDIA RTX 4090
64GB DDR4 (3200MT/s)
Linux (Gentoo)
Baguette Specifications
Baguette
Butter
Cheese
Peppers
Sausage
Ham
Social Links
2017
Whatcookie Project Developer
Whatcookie joined the team in 2017 and has made valuable contributions to RPCS3's performance through his work on the LLVM recompiler for the Cell Broadband Engine. He implemented various optimizations for the recompiler and the instructions it processes, resulting in notable speed improvements across many games. His technical expertise in low-level optimization has helped make RPCS3 faster and more efficient for users.
Computer Specifications (2026)
Desktop
AMD Ryzen 7 7800X3D (5.0GHz)
Radeon 7900 XTX
64GB DDR5 (6000MT/s C30)
Linux (Arch)
Social Links
2017
2017
hcorion Project Developer
hcorion joined the team in 2017 and made meaningful contributions to the project over the years. He is the lead responsible for maintaining the automatic build pipeline, ensuring RPCS3's builds are always available on all platforms.
Computer Specifications (2025)
Desktop
AMD R9 9950X (5.7GHz)
NVIDIA RTX 3070
128GB DDR5 (5600 MT/s)
Linux
Social Links
2017
Clienthax Project Contributor
Joining RPCS3 in 2017, Clienthax has significantly enhanced the emulator. They've implemented essential functions for the VSH, also known as the XMB, enabling users to access the original system menu. Additionally, Clienthax integrated the PS1 emulator from the firmware, improving system emulation accuracy. Importantly, by providing the team with the PS3 development kit (DECR), Clienthax has enabled invaluable debugging capabilities, essential for refining the emulator.
Computer Specifications (2026)
Desktop
Intel Core i9-13900K (5.5GHz)
NVIDIA RTX 4090
32GB DDR5 (7600MT/s)
Windows 11
Steam Deck
AMD Van Gogh APU
16GB LPDDR5 (5500MT/s)
Linux (SteamOS)
Social Links
2018
HerrHulaHoop Wiki Maintainer Project Contributor
HerrHulaHoop joined RPCS3 in early 2018 and took up the task to design and set-up RPCS3's Wiki. He is currently the Wiki Maintainer, tasked with developing templates that suit RPCS3's specific needs and also moderating contributions made by the community. Following the Wiki's launch, Hula also began writing and publishing the monthly progress reports on the Blog.
Computer Specifications (2026)
Desktop
Intel Core i7-8700K (4.7GHz)
Radeon RX 6700 XT
32GB DDR4 (3200MT/s)
Windows 11
ASUS ROG Ally
AMD Ryzen Z1 Extreme
16GB LPDDR5 (6400MT/s)
Windows 11
Social Links
2019
Loweys Litsman Video Content Creator Project Contributor
Loweys Litsman joined the team in March of 2019 as a Tester and has since become one of the project's most methodical contributors. Known for his extensive Yakuza series testing and detailed GitHub documentation. One of his most distinctive contributions is his hardware scaling research — producing comparison videos that stress-test RPCS3 under intentionally limited conditions, from varying core counts to RAM speeds and GPU PCIe generations.

This work has directly shaped the RPCS3 CPU Tier List, where he continues to help maintain compatibility data for lower core count systems. He currently handles editing and publishing for the official RPCS3 YouTube channel.
Computer Specifications (2026)
Desktop
Intel Core i9-13900K (5.5GHz)
NVIDA RTX 3080
32GB DDR5 (8000MT/s)
Windows 11
Steam Deck
AMD Van Gogh APU
16GB LPDDR5 (5500MT/s)
Linux (SteamOS)
Social Links
2019
Silent Project Contributor
Silent joined the team in 2019, initially contributing miscellaneous UI fixes to the project. He later focused his efforts on implementing different Windows input APIs, along with tackling his personal pet peeve: unicode support. His work has improved input compatibility and text handling across the emulator, making RPCS3 more robust and accessible for users worldwide.
Computer Specifications (2026)
Desktop
Intel Core i9-12900K (5.1GHz)
NVIDIA GTX 5070 Ti
32GB DDR4 (3600MT/s)
Windows 11
Steam Deck
AMD Van Gogh APU
16GB LPDDR5 (5500MT/s)
Linux (SteamOS)
Social Links
2021
FlexBy Project Contributor
FlexBy joined the team in 2021 and has made significant contributions across multiple areas of the project. He established and maintains RPCS3's translation repository, while also being actively involved in game testing, submitting detailed game reports, and developing game patches. Additionally, he records gameplay footage for RPCS3's YouTube channel and helped develop the RPCN server browser for the website, enhancing the online discovery experience for the community.
Computer Specifications (2026)
Desktop
Intel Core i5-12600KF (4.9GHz)
NVIDA RTX 3060 Ti
32GB DDR4 (3200MT/s)
Linux (CachyOS)
Social Links
2017
Yahfz Project Contributor
Yahfz joined the team in 2017 and currently supports the project as a hardware specialist focused on identifying performance bottlenecks. His work aims to ensure RPCS3's performance is optimal across all platforms, ensuring that the emulator runs smoothly for everyone. With a relentless dedication to improvement, Yahfz continues to tackle technical challenges that enhance the overall user experience.
Computer Specifications (2026)
Desktop (ATX)
AMD Ryzen 7 9800X3D (5.6GHz)
NVIDIA RTX 4090
32GB DDR5 (8200MT/s C32)
Windows 10
Desktop (ITX)
AMD Ryzen 7 5800X3D (4.5GHz)
NVIDIA RTX 4070
32GB DDR4 (3866MT/s C14)
Windows 10
Social Links
2017
Asinine Video Content Creator Project Contributor
Asinine joined RPCS3 in late 2017, and started by contributing to the project by making videos for RPCS3's YouTube Channel, writing progress reports for RPCS3's blog and testing games with RPCS3 to update our compatibility database. Today Asinine focuses on testing changes made to the emulator and moderating our compatibility database, Discord and Wiki.
Computer Specifications (2026)
Desktop
Intel Core i9-13900K (5.5GHz)
NVIDIA RTX 4090
32GB DDR5 (7600MT/s)
Windows 11

Founders

A list of the project founders who are also considered former, non-active developers.

2011
DH Project Founder Lead Core Developer
DH founded RPCS3 on May 23rd, 2011, making him the father of the project. He established the emulator's core code base and implemented numerous enhancements during the early years of development. His foundational work set the stage for everything that followed. DH left the project in mid-2016 to pursue PlayStation 4 related research, but his legacy remains at the heart of RPCS3.
Social Links
2016
Hykem Project Founder Lead Core Developer
Co-founding the project with DH, Hykem is responsible for reverse-engineering many of PlayStation 3's features. He reversed the security features and built a cryptographic engine which emulated many of the PlayStation 3's security components. He is the developer of many well known tools in the scene such as make_npdata. He was forced to leave the emulation scene in mid 2016.
2011
BlackDaemon Original Tester
BlackDaemon joined in 2011 and has been with the project since its earliest days as a global forum moderator and dedicated tester. He has tested and debugged countless games over the years, identifying peculiar issues and reporting them to developers for resolution. His thorough testing work and keen eye for problems have been invaluable in improving game compatibility and stability throughout RPCS3's development.
Computer Specifications (2026)
Desktop
AMD Ryzen 7 9700X (5.5GHz)
AMD Radeon RX 9070 XT
32GB DDR5 (6000MT/s)
Windows 11

Former Developers

A list of developers who have previously contributed to the project.

2013
Nekotekina Former Developer Lead Core Developer
Nekotekina joined RPCS3 in late 2013 as one of the earliest contributors outside of DH and Hykem, quickly becoming the original project lead and lead core developer. He specialized in Cell Broadband Engine emulation, laying the groundwork for RPCS3's technical achievements. Thanks to funding from Patrons, Nekotekina was able to work full-time on the project, driving significant progress during his tenure. He left in 2020 to pursue other creative emulation-related projects.
Computer Specifications (2020)
Desktop
Intel Core i9-10920X (3.9GHz)
Radeon RX 5500 XT
NVIDIA GTX 1650
64GB DDR4 (3000MT/s)
Linux (Ubuntu)
Social Links
2013
AlexAltea Former Developer Lead Graphics Developer
AlexAltea joined developers DH and Hykem in the late summer of 2013. He focused mainly on high-level LV2 emulation as well as CPU and GPU emulation in addition to debugging and automated testing via console samples. He also maintained the project up until early 2015. He then left the project to do R&D on other emulation-related projects.
Social Links
2014
Tambry Former Developer Project Developer
Tambry joined the project in 2014, during RPCS3's early days when DH and Hykem were pioneering the emulator's development. He made meaningful contributions during this formative period, helping to shape the project's foundation. After contributing to the early stages of RPCS3, Tambry moved on to pursue other projects, but his work during those crucial beginning years remains an important part of the emulator's history.
Social Links
2014
Bigpet Former Developer Project Developer
Bigpet joined in 2014 and was among the early developers working alongside DH and Hykem during RPCS3's pioneering years. His contributions during this foundational era helped establish the groundwork for the emulator's future development. As time went on, Bigpet's focus shifted toward other endeavors outside of RPCS3, though his early work left a lasting impact on the project's trajectory.
Social Links
2017
vlj Former Developer Project Developer
There is no description available for this team member. Please check back later or feel free to review their contributions.
Social Links
2014
gopalsr83 Former Developer Project Developer
gopalsr83 joined in 2014 during RPCS3's formative period, contributing to the project while DH and Hykem were laying its initial foundations. He played a role in the emulator's early development, helping to advance the project during its crucial beginning stages. Over time, gopalsr83's interests led him to explore opportunities beyond RPCS3, but his involvement during those early years contributed to the emulator's growth.
Social Links
2014
Jarves Former Developer Project Developer
Jarves joined in 2014 and has been contributing to the project since 2014 with periodic but impactful work. Among his various contributions, he deployed proper .mself and .sdat decryption on the fly, enabling many games to be emulated more accurately. He also implemented native DualShock 4 support, improving the controller experience for users. His technical implementations have enhanced both compatibility and usability throughout RPCS3's development.
Social Links
2017
Numan Former Developer Project Developer
Numan joined RPCS3 in early 2017 as a contributor. Due to his valiant efforts in investigating and fixing various bugs found in the emulator, he was the person responsible for the first efforts that made Demon's Souls boot, which drew a lot of attention to the project, as well as having implemented sys_overlay, a firmware API necessary for Metal Gear Solid 4 to run.
2017
FlashOfSloth Former Developer UI Developer
FlashOfSloth joined the team in early 2017 and is recognized for leading the transition to Qt for RPCS3's user interface. He made major UI additions that enhanced the user experience, including implementing a save manager and trophy notifications. His work on the interface has made RPCS3 more intuitive and feature-rich, bringing quality-of-life improvements that players continue to enjoy today.
Social Links
2018
Dangles Former Contributor Project Developer
Dangles joined in 2018 and provided meaningful contributions to RPCS3 during his time with the team. His work helped push the project forward in various areas of development. Eventually, Dangles chose to pursue other projects and interests, moving on from RPCS3 while leaving behind his contributions to the emulator's continued progress.
2018
pauls-gh Former Contributor Project Developer
pauls-gh joined the team in 2018 and made valuable contributions that aided RPCS3's development during his tenure. His involvement helped advance the emulator in meaningful ways. Over time, pauls-gh's priorities shifted toward other endeavors outside the project, though his work during those years remains a part of RPCS3's ongoing evolution.
Social Links
2017
O1L Former Contributor Project Developer
O1L joined in 2017 and contributed to RPCS3's development with meaningful work that supported the project's goals. His efforts during this period helped improve various aspects of the emulator. As his interests evolved, O1L eventually moved on to explore other projects, but his contributions during his time with RPCS3 remain appreciated by the team.
Social Links
2018
ruipin Former Contributor Project Developer
ruipin joined the project in 2018 and made notable contributions that benefited RPCS3's ongoing development. His work addressed various technical challenges and helped strengthen the emulator during his involvement. In time, ruipin decided to focus his attention on different projects beyond RPCS3, though the impact of his contributions continues to be felt in the emulator today.
Social Links
2017
scribam Project Contributor
scribam joined in 2017 and provided valuable contributions that advanced RPCS3 in multiple areas. His dedication and technical work played a role in the emulator's progress during those years. Eventually, scribam's path led him toward pursuing different opportunities outside of RPCS3, leaving behind a legacy of solid contributions to the project's development.
Social Links
2019
raven02 Project Contributor
raven02 joined the team in 2019 and contributed meaningfully to RPCS3's development during his time with the project. His work helped address various technical aspects of the emulator, supporting its continued improvement. As circumstances changed, raven02 chose to direct his efforts toward other interests and projects, though his contributions remain part of RPCS3's history.
Social Links
2017
rajkosto Project Contributor
rajkosto joined in 2017 and made important contributions that helped move RPCS3 forward during his involvement with the project. His technical expertise proved beneficial in tackling various development challenges. Over time, rajkosto's focus shifted as he pursued new opportunities and projects elsewhere, but his work during those years contributed to the emulator's ongoing success.
Social Links
2018
Farseer Project Contributor
Farseer joined the project in 2018 and provided meaningful contributions that supported RPCS3's growth. His involvement helped tackle technical issues and improve the emulator's functionality during his tenure. Eventually, Farseer's interests and commitments led him away from RPCS3 to explore other ventures, though the work he accomplished remains a valued part of the project's journey.
Social Links
2013
ssshadow Community Manager Former Contributor
ssshadow joined the staff in early 2017, though he has been around since 2013 and is known as a the human RPCS3 Wiki. He previously served as head of the Blog and was the writer for RPCS3's progress reports, documenting the emulator's development milestones for the community. He currently helps the project as a Community Manager, leveraging his deep knowledge of RPCS3 to support and engage with users.
Computer Specifications (2018)
Laptop
Intel Core i7-7820HQ (2.9GHz)
NVIDIA Quadro M2200
16GB DDR4 (3200MT/s)
Windows 10
2013
Shadow Project Contributor
Shadow joined in 2013 and made notable contributions to RPCS3's controller support and configuration options. He implemented MMJoystick support, allowing players to use non-XInput controllers such as DualShock 2 on Windows through this API. Additionally, Shadow developed per-game configuration files and provided several bug fixes, enhancing both flexibility and stability for users across different hardware setups.
Social Links
2017
JohnHolmesII Project Contributor
JohnHolmesII joined in 2017, initially contributing through edits to the README. His involvement gradually expanded into various DevOps roles, including maintaining build steps, cleaning build output, and helping to sustain CI/CD functions. His behind-the-scenes work helped keep RPCS3's development infrastructure running smoothly during his time with the project. In the Discord community, he was known as "Hurb" before moving on to other endeavors.
Computer Specifications (2020)
Desktop
AMD Ryzen 9 5950X (4.7GHz)
Radeon RX 6700 XT
32GB DDR4 (3600MT/s)
Linux
Social Links
2018
TGE Project Contributor
TGE joined in 2018 and made valuable contributions that helped advance RPCS3 during his time with the team. His work addressed various development needs and supported the emulator's continuous improvement. As his priorities evolved, TGE eventually stepped away from RPCS3 to focus on different projects and pursuits, leaving behind contributions that aided the project's progress.
2017
Juhn 0xCA7F00D Project Contributor
Juhn 0xCA7F00D joined the team in 2017 and contributed meaningfully to RPCS3's development through his technical work. His efforts helped tackle various challenges and improve the emulator's capabilities during his involvement. In time, Juhn 0xCA7F00D transitioned away from the project to pursue different interests and opportunities, though his contributions during those years remain part of RPCS3's developmental history.
Computer Specifications (2020)
Desktop
AMD R7 3800X (3.9GHz)
NVIDIA GTX 1080 Ti
32GB DDR4 (3733MT/s)
Windows 10
Social Links
2018
Velocity Project Contributor
Velocity joined the project in 2018 and made notable contributions that supported RPCS3's advancement. His involvement helped improve the emulator's functionality and address development challenges during his time with the team. As his interests shifted, Velocity moved on to pursue other projects outside of RPCS3, though his work during those years contributed to the emulator's steady progress.
Social Links